Our goal is to unearth those unsung “Black Unicorns” who spin their magic in the shadows while working tirelessly to bring their talents, passion and vision to light. We want to let the world know that we are here. We aim to inspire and educate the next generation of artists by sharing our unique stories.
This panel will focus on those amazing journeys.
Wellington (New Zealand - Wellington) - Sunday, 15 August 2021 at 11:00:00 a.m. (NZDT UTC+12 hours)
Los Angeles (USA - California) - Saturday, 14 August 2021 at 4:00:00 p.m. (PST UTC-7 hours)
InclusionFX #6 Panelists
Audrea Topps Harjo has worked in the entertainment industry for over twenty-five years. She has worked for Sony Pictures (CONTACT) Rhythm and Hues, Electronic Arts, WETA Digital (RISE OF THE PLANETS OF THE APES), James Cameron’s Lightstorm Entertainment (AVATAR SEQUELS).
She is currently Chief Operations Officer at A44 Games in Wellington, NZ.
Chelsea is the current Chairperson for the New Zealand Game Developers Association, the national industry body for games and interactive media. She is also a Producer at CerebralFix Ltd, a Christchurch-based game studio that creates mobile and digital location-based experiences for clients like Disney, Universal, DreamWorks, and Pixar
Her practice and teaching focus on the materiality of light, hybrid forms of non-fiction and genre storytelling, and using media archaeology and software studies methodologies to better understand contemporary practices in VFX.
Nate Tambly (he/they) is a transgender Writer, Sculptor and Indie Game Dev. His work focuses on creating validating content for queer and diverse audiences. Nate has a background in Fine Arts, with a passion for Graphic Novels including his crowd-funded, published book NOTHING FITS. Currently Nate is working on SHELFLIFE, a queer coming-of-age RPG supported by the NZFC.
Thomas Barrer (he/him) is a queer Indie Game Dev from a Fine Arts background who creates works with an LGBTQIA+ storytelling focus. Thomas is passionate about supporting screen industry newcomers, and recently mentoring Game Design students from the Utrecht School of the Arts. Currently he is working on SHEFLIFE, a queer coming-of-age RPG supported by the NZFC.
Lauren F. Ellis has built a diversified portfolio of entertainment projects through the years, having most recently produced for top series like MARVEL'S WandaVision and HBO's OZARK.
As Senior VFX Producer with Industrial Light and Magic, Ellis strives to educate and inspire those seeking to pursue a career in the industry, especially young women
Chip founded Ubisoft Philippines - becoming the first and only Filipino to run a AAA game studio in the world. Under his leadership, the studio has shipped big brands such as Assassin's Creed, Far Cry and Ghost Recon. Chip also takes an active role in growing game development in the Philippines.
With a career spanning over 20 years, Marcus has worked at such places as POP Film, Animal Logic, Lucasfilm / ILM and Zoic Studios. He excels at working with directors and crews on-set as well as leading teams of VFX artists in the studio. Originally from East Sussex England, he moved to Los Angeles after earning his B.A. from Manchester Metropolitan University.